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EZL Spotlight: Conociendo a Dookie Brothers

Hemos tenido el placer de conocer a las tres figuras tras el nombre de Dookie Brother, uno de los mejores equipos del servidor de SA. A pesar de haber llegado muy lejos en competiciones, en esta ocasión los tendremos en la EZL de invitados especiales contándonos un poco sobre sus experiencias como equipo y su travesía hasta el competitivo. El equipo de Dookie Brother está conformado de la siguiente manera: MiniDookie es el carry, ItaiYai el jungler y, no menos importante, SwayneyMactic el capitán.

¿Por qué iniciaron a jugar Vainglory?

MiniDookie: Comencé a jugar Vainglory por mi hermano. Siempre tuvimos una vida de gamers, jugando Mortal Combat, Battlefield y esas cosas. Nos pareció entretenido, se podía jugar de tres y ya éramos dos solo necesitábamos 1 más.

ItaiYait: Comencé a jugar por un youtuber que yo seguía. Un mes después compre un iPad y lo descargue y me vicié. Así seguí jugando y practicando con otros héroes y sigo jugando después de mucho tiempo

Swayney: Mi mamá me compró un iPad por navidad, encontré el juego en la AppStore y me llamo la atención. En ese momento era solo para iOS y lo empecé a jugar porque me gustaron los gráficos, la manera del juego y me quedé, me enganchó.

¿Qué los llevó a entrar en el competitivo de Vainglory?

MiniDookie: Comencé a jugar en el servidor SA, luego me mudé a USA y cambié de servidor. Jugando en NA comencé a jugar contra players muy buenos como BestChuckNA, FlashX y me di cuenta que le ganaba partidas. Volví a SA y conocí a itaiYai y Swayney y comenzamos a jugar. Hicimos una racha de 200, 250 ganadas con solo dos derrotas, y nos dimos cuentas que deberíamos empezar a jugar torneos

ItaiYait: Anteriormente estaba en torneos, pero nunca llegaba a instancias finales. Pasé por muchos equipos, donde en uno de ellos gané el torneo sudamericano de Vainglory Master, la gané con SrMusTer. Luego sucede lo que conto Mini, comenzamos a jugar juntos con su hermano MegaDookie y luego incluimos a Swayney que termino siendo el titular del equipo.

Swayney: Yo jugaba las tres posiciones, cuando volvió MiniDookie de NA él jugaba mucho con Itai y siempre ha sido mi amigo y él en una ocasión me invitó a unas partidas con MiniDookie mientras su hermano MegaDookie no estaba. Comenzamos a jugar y jugar, a tener sinergia, habilidades juntos, así nos unimos más y más.

Individualmente, ¿Cuáles piensan que son sus principales fortalezas y cuales sus debilidades?

MiniDookie: Yo tengo una fortaleza que también considero mi debilidad, me considero un jugador muy agresivo. Muchas veces esa característica me ha llevado a ganar partidas. Normalmente siempre soy agresivo en la línea, en cierto modo eso hace que otros players tengo un cierto respeto por mi cuando estamos en partida. Una de mis debilidades es que me centro mucho en mis ideas, en mis calls y en ocasiones puedo errar en una. También soy un poco individualista en los drafts.

ItaiYait: Mi fortaleza es que me considero muy versátil en cuanto a usar héroes se refiere. Una debilidad seria me pongo muy nervioso cuando juego torneos, cuando sé que las otras personas son buenas y sé que será difícil me pongo muy nervioso. Aunque ya lo he controlado, en este torneo he jugado mucho más concentrado y un poco más calmado.

Swayney: Una fortaleza mía puede ser el tiempo que tengo jugando y he podido ajustarme en todas las posiciones del juego. Entre mis debilidades cuando pierdo por errores mínimos me frustra, luego de hacer una buena partida y luego por un error mínimo perder me hace molestar.

MiniDookie: Nuestra fortaleza como equipo es nuestra habilidad, somos los tres jugadores muy habilidosos. Nuestra principal debilidad es que como somos tan bueno individualmente no trabajamos tan bien en equipo en algunas ocasiones, cada uno hace bien su trabajo, pero al momento de dar los focus o algunas rotaciones nos perdemos un poco ahí.

¿Qué desafíos han afrontado hasta ahora?, ¿cuál ha sido el más difícil?

MiniDookie: Uno es las peleas entre nosotros mismos, que alguno de nosotros se les ha dificultado llegar al torneo, que ha tenido lag al momento de las partidas. La otra sin duda es el lag de esta parte del Servidor, jugadores de Chile y Perú se nota que estamos muy alejados del mismo, que se ubica en Brasil. Hemos tenido que jugar con 180, 300 ms (Como Swayney que jugo con 300 en el último partido contra RED). Nos ha afectado al competir contra equipos brasileños que pueden kaitear y juegan con 20, 30 ms.

ItaiYait:  Básicamente, problemas personales o de conexión. Nos ha llevado a tener muchas discusiones entre nosotros.

Swayney: El principal problema sigue siendo el ping, comparado con los otros equipos de SA tenemos igual de habilidad, cada uno tiene lo suyo. Son pequeño detalles que hacen frustrante la experiencia en el juego.

¿A dónde quieren llegar en un futuro?

MiniDookie: Nuestro sueño es ir al mundial, es el sueño máximo. Representar al servidor. Por eso iniciamos en Vainglory, al principio fue por diversión, al danos cuenta que éramos uno de los mejores equipos del servidor y ganar la mayoría de partidas que jugábamos, se nos vino a la cabeza que era un sueño que podríamos cumplir. Al comienzo había mucha diferencia con otros equipos en el servidor como Zonic o como RED, pero ya ahora ya no, ahora es algo real, algo que puede suceder y algo que probablemente suceda. Apuntamos a jugar el mundial, a jugar campeonatos en vivo.  Quizá ganar uno de los tres Arena Vainglory que se van a disputar a lo largo del año.

¿Cuál ha sido el mejor momento jugando Vainlory juntos?

MiniDookie: Sin duda lo más divertido que hemos hecho como equipo son las llamadas de discord, la pasamos muy bien fuera del competitivo, hemos hecho bromas, nos reímos siempre. Hemos tenidos alto y bajos, pero los hemos sabido superar y aquí seguimos juntos.

ItaiYait: Creo que el mejor momento que hemos pasado jugando Vainglory, fue todas las partidas que hicimos en verano del año pasado. Somos bastante buenos para molestarnos entre nosotros, nos gusta reírnos. Somos amigos Swayney y yo desde enero de 2015 y nos conocemos bien, Mini se adapta muy bien ya que tiene una personalidad parecida a ambos y hace bromas con nosotros.

Swayney: Nuestros mejores momentos fueron en verano. Más que todos hacíamos llamadas mientras jugábamos para reírnos y tener momentos graciosos, chistes y uno que otro día estábamos en torneo, hacíamos pequeñas bromas aun sabiendo que teníamos que ser serios.

¿Algún consejo para las personas que quieren mejorar en Vainglory?

MiniDookie: Yo soy principalmente línea, y lo principal que hay que saber es dar los last-hit, tratar de mantener un farm de 10 o 12 cs por minuto o lo más alto posible sin perder minions. Luego de aprender el last-hit, aprenderse las rotaciones del jungler para calcular cuando puede venir a gankear a la línea, intentar hacer los 1 contra 1 el otro laner.

ItaiYait: Mi consejo es conocer el tipo de héroe que llevas, si es early o late game, para saber cómo farmear la jungla. Otro punto importante es conocer al jungler enemigo saber si es early o late para saber si tienen posibilidad de invadirte o de que existan fights en los primeros minutos. También tener comunicación constante con tu equipo para que te digan si el capitan enemigo no está en la línea, el Laner bajo a la tienda a comprar y ese tipo de cosas para saber cuándo es bueno invadir o cuando no.

Swayney: El capitán tiene que tener visión desde el inicio, los primeros 2 o 3 minutos son cruciales, saber si tu jungla es buena invadiendo o es mas de jugar pasivo porque es late. Si es early deberías acompañarlos para aprovechar esa pequeña ventaja que tienes en los primeros 5 o 6 min al comienzo de la partida. En el late game debes poner muchas minas, ya que esta la Kraken y de por si, habrá muchas fights. También hay que tener ojos en todas partes, tienes al menos 4 objetos que activar y mil ojos en las team fights. Siempre debes proteger al carry, es el héroe más débil pero el que hace más daño. Cuidar al carry es lo principal y tratar de dar bien los ítems.

Desde la EZL les deseamos la mejor de las suertes al equipo de Dookie Brothers en la actual competición del Arena Vainglory y que sus metas se cumplan en un futuro cercano.

Escrito por: Painkllr, Editado por: Fredykrueger, Reckoning35

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EZL Spotlight – MujyKun

In the inaugural season of EZL in North America, Team Lunaris captain MujyKun led his team throughout the season to victory, taking out the Championship with a solid record and an increasingly impressive reputation. With the second season of EZL fast approaching, our journalist Ryann17 approached MujyKun on Discord to delve deeper into his role as a captain, his team’s dynamics and his personal experiences in the first season of EZL.

Why did you decide to become a captain in EZL?

“I had a team called Lunaris before EZL started, and I applied to EZL to become a moderator and a captain. As a team, we wanted to participate, so I decided to try drafting my original team into EZL. I became captain because my Lunaris teammates didn’t feel like doing it and I am also able to organize things more efficiently.”

How did you end up with your team? Was it all through the draft or did you pick up some people later?

“I was one of the last people in the drafting list. I was number 37 out of 40. I first picked one of my main carries from Lunaris, and as my second pick I picked another member from the Lunaris team. The next three people were random POA Silver and Gold players who we helped to get to Vainglorious. We met three new people through the EZL team, and they are now part of my normal Lunaris team. We never switched out any of our members because we were extremely lucky, all the members were active. These were people determined to play Vainglory and that is what kept our team together. There was no need to pick up anybody later.”

How did you feel your team performed last season? Did you have a set of players that played  most of the games, or did all six of you have the same amount of playing time?

“Well, our team won the finals and we won EZL’s North American Playoffs for Season our team did their best during these games. We had our moments of being flawed, where we were not able to get practice before our matches – resulting in us losing some of our games. One of our members was only able to play one game the entire season. He was one of our original team members and we felt it was fine. Given he was from a different timezone, he was not able to play because the majority of our games were on weekdays and at night. We had five people that basically played the entire season, with a distributed amount of playtime between us. Whichever member wanted to play a certain game, we would allow them to play it. We also had team scrims just to check how well our team synergy clicked with certain combinations of players. We gathered the most aggressive three people from our team and put them together. This was considered our team core and we decided to take that to the finals. This team core played the most – however, the time was divided up throughout all the weeks to make sure everyone got a decent share of game time and gained the same experiences.”

Your team did exceptionally well during the season with twenty-two wins and three losses. Did you develop rivalries with other strong teams that were able to give you a run for your money?

“We did develop connections with other teams and started to scrim with them. There were some teams that showed great synergy, and they motivated us to get stronger with our comps. Our finals was definitely a hard match-up against Team Retro. We were extremely close to losing both games, but luckily won 2-0 in the end.”

What was the hardest thing about last season?

“In my opinion, it was having to put our heart into every game in order to win. Our team focused on not getting any mistakes and following up with each other to have a solid win. There weren’t really any difficulties throughout the weeks, after the first week we were pretty much used to the other six weeks – it was just normal gameplay for us by the end. What helped us the most, was practicing for the games and really putting in effort the whole time.”

With your team playing twenty-five sets of matches, did anyone suffer from burnout? Did anyone ever feel like it was too much, for too long a period that they almost gave up?

“We had our members switching around. If someone felt they were playing too much, we would give them a break. There were not really any problems with that during the season. Our members were active and you could tell they loved being part of the Vainglory community. There would be small complaints, but ultimately my team members would get right back up on their feet.”

On the topic of the draft, what were you looking for back then in your players? What are you looking for now?

“I looked for people who were active and people who were not toxic. When I was doing my tryouts, I based it completely off of who was toxic. As of right now, I probably won’t hold any tryouts, but I will pick up some new people. I have gotten very familiar with the community and I know a lot of members that are on the list. I know the people who actually try in their games and do not rage quit. I also look for people who are able to voice chat. If they are inexperienced vainglory players, we will bring them to POA Gold to VG Bronze at least, and help them understand the game better. Team practices help out our newest members a lot with understanding how we play! The synergy gained from this is very beneficial.”

Why aren’t you holding tryouts? Were you able to keep your team?

“No, we requested personally to have our team stay in EZL as a team without having to draft as our reward for winning the season. It was put into consideration and we have not heard back yet. We assume we are not able to keep our team. As I said earlier, I have just gotten familiar with the community and I know the members a lot better now. If the members from the first season go onto the next season, then I will know their gameplay very well. With nine weeks of gameplay, you get to know all of the players around you – how well they play and their personality. I will draft based off my current judgement. It’s still a possibility that I might hold tryouts, however it is not as likely, especially since I have been very busy recently. I’m looking to pick up some new members this season instead of picking up my original team. It is more efficient to play with new people and have my old EZL team stay as my current ingame team as of right now. Having several teams is not a bad thing, and the more people you get to know, the more experiences you are able to share with each other.”

*When this interview was conducted, the decision on Team Lunaris had not yet been made. However, by the time of publishing it was ruled that Lunaris could keep its entire team for Season 2. MujyKun has since decided to keep half of the players from Season 1, and is now looking for fresh new faces to fill his roster.

How stressful has EZL been with you needing to schedule matches, compete and still obviously take care of your own personal responsibilities. Are you ready to do it all over again in Season 2?

“Yes, well with my current setup, I have been hosting my own tournaments for several regions every single weekend. It is hard to manage it, however I manage to squeeze in time to free up my schedule for EZL. There is school work that will also get in the way, however for Season 2 it should go smoother since part of it will be during the summer break. Sometimes it was a hassle not having the brackets updated as soon as a match finished. I like to contact captains early and get our matches done as fast as possible to leave us time to complete our finals. That actually gives us more time to lay around while waiting for our enemies. It is a bit hard to contact some captains, but it works out in the end.”

What do you plan for your future with Vainglory and the community?

“I plan to remain a permanent tournament hoster. I registered our original team in several tournaments. We moved some members from our original team to a new team including me. We have joined up with a team that is already in VIS League to help them progress in VIS, and so we gain experience with very challenging games. I still manage my old teams, I am just not as frequently involved with them. In the case I ever decide to leave the team I just joined, I would always be able to come back and be the captain of my old teams. Currently, we have both teams full and we plan to expand our community. I have a Discord server with more than 1,000 VG players (https://discord.gg/T5w98jF) It is based off our original team and we host all of our tournaments there. It is also a center for our guilds as well. Our guild is not the priority for how we stay in the community, however it is good to have as a basis and have people join it. We plan to have our teams scrim against each other and hopefully we can all progress in our skill tier a bit further and reach Vainglorious Gold. When we accomplish this, we will hopefully gain recognition for the hard work we have done. We will continue to join all of the amateur and professional tournaments being hosted, so that our team won’t die off because it always has something to compete in. We try to play to our maximum capacity at all times – that’s what makes our team very synchronized.”

Any last thoughts you want to share with the teams you’ll be facing this season?

“Even if you can’t synchronize with your team, there’s always a way to win. Have a team that is willing to try their hardest. Give your team a reason to try hard. Even if you do not win, the amount of experience you earn with strategizing will help you in the future. Especially with the lower tier members: the more higher tier players you face, the more you figure out how to counter them.”

MujyKun is a strong and dedicated captain and player who wants to push his team to be the best. His involvement and commitment with not only EZL but also his own team’s tournaments show that he really enjoys being an integral part of the Vainglory community – and in time, he is sure to become a household name for all of the members of EZL.

Article written by Ryann17 and edited by hoIIand